Nikita SavchenkoNikita Savchenko everywhere

Different Computer Games Created in Childhood

Jan 1, 2008#tech
134
Ballzirum - loadingBallzirum - main menu
Ballzirum - levels with secrets (and mistakes!)Ballzirum - online in 2010!
Ballzirum - level editorSmilleys Tournament 2010 - main menu
Smilleys Tournament 2010 - main menuSmilleys Tournament 2010 - gameplay
WonderFort Wars - main menuWonderFort Wars - battle map
WonderFort Wars - battle mapWonderFort Wars - animation editor!
Mentalic Campaign - top down shooterMentalic - online top down shooter - main menu
Mentalic - online top down shooter - gameplayText Zoomer - a notepad for transforming a text to big symbols
My top down shooter gameWonderFort wars - a game where you spawn attackers to reach the opponent's building
WonderFort wars - a game where you spawn attackers to reach the opponent's buildingMentalic game - just a bloody "fun" where you are trying to survive the invasion
A top down shooter game, where you control the panzer against AI's onesTower defence game - a game when you build turrets to stop invading attackers
An online game "Smile Wars" - select your skin and enter an online area to fight!A top down shooter game, where you control the panzer against AI's ones

An incomplete list of game projects I created as a child. Most of the games were written with the GameMaker engine using the GML programming language. I wrote well over a hundred games (plus hundreds of WarCraft maps), but unfortunately many of them were lost with my old hard drive... Find some screenshots below! And yes, some of the later projects actually survived and you can ask me to see them!

This is a small part of hundreds of projects which survived on my old hard drive. Click on the images to get more information.

None of these games ever went public, but they paid off anyway: when I applied for my first job, I put over 30 games and other projects that were at least "playable" into my CV. That's exactly what caught attention at InterSystems, where I started as an intern in 2013. The first game I actually released to the public came much later: BIGBOARD.GAMES, in 2026.

  1. Ballzirum (try everything + multiplayer): download for Windows (note: extract the archive before opening).
  2. WonderFort Wars (try demo map or campaign - first buttons): download for Windows (note: extract the archive before opening).
  3. My childhood forum and my nostalgic 10-year-anniversary post there.